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Fixed a bunch of textures and added new areas. I'm excited to see what will shape up next. It's been a few weeks since my last update, so I have a lot to share. Weapons, models, buildings and all sorts of fun stuff.
This is what I've been working on recently. I should have another update for it in the next few days.
Working on a sword pack. It's still a work in progress. I need to retexture the katana and I might redo the metal on the katana and the bonesword to make it look more like the cutlass. I plan on adding more weapons over the coming days.
Another asset for the horror themed came. Still untextured and going to work on reducing the poly count to make it sync a little better with their set up but all in all I feel it's coming along. Obviously I didn't have the cart casting shadows. I only added the floor plane to illustrate the wheels as they wouldn't be visible against the dark background. I might have another update with this one depending on how it progresses.
A couple of new assets today. I had some fun playing around with lighting. I'm hoping that the lights will be rigged to swing. If I get some screenshots of the assets in action, I'll be sure to post them up.
I made an alarm/light fixture. I made it for a horror game, but here is a sample of it placed on the factory.
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